Interstellar2/Server/world/serverconfig/werewolves-balance.toml
2023-10-08 14:49:53 -04:00

288 lines
6.5 KiB
TOML

[player]
#Level based damage attribute modifier
#Range: 0.0 ~ 10.0
werewolf_damage = 1.0
#Level based speed attribute modifier
#Range: 0.0 ~ 5.0
werewolf_speed_amount = 0.2
#Level based armor toughness attribute modifier
#Range: 0.0 ~ 10.0
werewolf_armor_toughness = 3.0
#Level based claw damage attribute modifier
#Range: 0.0 ~ 2.147483647E9
werewolf_claw_damage = 2.0
#Cooldown of bite attack (in ticks)
#Range: > 5
bite_cooldown = 120
[mobProps]
[mobProps.werewolf]
#Range: 0.0 ~ 1.7976931348623157E308
werewolf_attack_damage = 3.0
#Range: 0.0 ~ 1.7976931348623157E308
werewolf_attack_damage_pl = 1.0
#Range: 10.0 ~ 1.7976931348623157E308
werewolf_max_health = 30.0
#Range: 0.0 ~ 1.7976931348623157E308
werewolf_max_health_pl = 3.0
#Range: 0.1 ~ 2.0
werewolf_speed = 0.3
#Time until a werewolf turns back human
#In Seconds
#Range: > 10
werewolf_transform_duration = 25
[mobProps.human_werewolf]
#Range: 0.0 ~ 1.7976931348623157E308
human_werewolf_attack_damage = 3.0
#Range: 10.0 ~ 1.7976931348623157E308
human_werewolf_max_health = 30.0
#Range: 0.1 ~ 2.0
human_werewolf_speed = 0.36
[skills]
[skills.werewolf_form]
#Time a player can stay in werewolf form
#In seconds
#Range: > 1
werewolf_form_time_limit = 80
[skills.werewolf_form.human_form]
human_form_enabled = true
#In seconds
#Range: 0 ~ 10000
human_form_cooldown = 0
#Range: 0.0 ~ 5.0
human_form_speed_amount = 0.2
#Range: 0.0 ~ 20.0
human_form_armor = 5.0
#Range: 0.0 ~ 10.0
human_form_armor_toughness = 2.0
[skills.werewolf_form.beast_form]
beast_form_enabled = true
#In seconds
#Range: 0 ~ 10000
beast_form_cooldown = 0
#Range: 0.0 ~ 5.0
beast_form_speed_amount = 0.4
#Range: 0.0 ~ 100.0
beast_form_attack_damage = 3.0
#Range: 0.0 ~ 20.0
beast_form_armor = 20.0
#Range: 0.0 ~ 10.0
beast_form_armor_toughness = 8.0
#Range: 0.0 ~ 20.0
beast_form_health = 8.0
#Range: 0.0 ~ 1.7976931348623157E308
beast_form_bite_damage = 4.0
[skills.werewolf_form.survival_form]
survival_form_enabled = true
#In seconds
#Range: 0 ~ 10000
survival_form_cooldown = 0
#Range: 0.0 ~ 5.0
survival_form_speed_amount = 0.5
#Range: 0.0 ~ 100.0
survival_form_attack_damage = 1.5
#Range: 0.0 ~ 20.0
survival_form_armor = 16.0
#Range: 0.0 ~ 10.0
survival_form_armor_toughness = 6.0
#Range: 0.0 ~ 1.7976931348623157E308
survival_form_bite_damage = 3.0
#Range: 0.0 ~ 1.7976931348623157E308
survival_form_health = 4.0
[skills.howling]
howling_enabled = true
#Range: 0.0 ~ 5.0
howling_attackspeed_amount = 2.0
#In seconds
#Range: > 1
howling_cooldown = 35
#Howling effect duration
#In seconds
#Range: > 1
howling_duration = 10
#Duration that cancels new howling effects
#In seconds
#Range: > 1
howling_disabled_duration = 10
[skills.bite]
bite_enabled = true
#In seconds
#Range: > 0
bite_cooldown = 5
[skills.health]
#Range: 0.0 ~ 10.0
health_amount = 5.0
[skills.health_reg]
#Range: 0.0 ~ 1.0
health_reg_modifier = 0.2
[skills.resistance]
#Range: 0.0 ~ 10.0
resistance_amount = 3.0
[skills.speed]
#Range: 0.0 ~ 1.0
speed_amount = 0.013
[skills.rage]
rage_enabled = true
#In seconds
#Range: > 0
rage_duration = 10
#In seconds
#Range: > 0
rage_cooldown = 30
#Range: 0.0 ~ 1.7976931348623157E308
rage_bite_damage = 4.0
[skills.sense]
sense_enabled = true
#Range: 1 ~ 400
sense_radius = 25
#In seconds
#Range: > 1
sense_duration = 30
#In seconds
#Range: > 1
sense_cooldown = 90
[skills.stun_bite]
#In ticks
#Range: > 0
stun_bite_duration = 30
[skills.bleeding_bite]
#In ticks
#Range: > 0
bleeding_bite_duration = 100
[skills.better_claws]
#Range: 0.0 ~ 2.147483647E9
better_claw_damage = 1.0
[skills.fear_action]
fear_action_enabled = true
#In seconds
#Range: > 1
fear_action_cooldown = 25
[skills.hide_name]
hide_name_enabled = true
#In seconds
#Range: > 1
hide_name_cooldown = 1
#Intended for unlimited usage
#In ticks
#Range: > 1
hide_name_duration = 2147483647
[skills.leap]
leap_enabled = true
#In seconds
#Range: > 1
leap_cooldown = 6
[skills.sixth_sense]
sixth_sense_enabled = true
#In seconds
#Range: > 1
sixth_sense_cooldown = 30
#Intended for unlimited usage
#In ticks
#Range: > 1
sixth_sense_duration = 2147483647
[skills.wolf_pack]
wolf_pack_enabled = true
#In seconds
#Range: > 1
wolf_pack_cooldown = 120
#In seconds
#Range: > 1
wolf_pack_wolf_duration = 25
#Spawned wolves when the wolf pack skill is unlocked
#Range: 0 ~ 10
wolf_pack_wolf_amount = 2
[skills."movement tactics"]
#Doge chance for the movement tactics skill
#Range: 0.0 ~ 1.0
movement_tactics_doge_chance = 0.25
[skills.thick_fur]
#Multiplier for the default damage reduction of the werewolf fur
#Range: 1.0 ~ 10.0
thick_fur_multiplier = 1.5
[potions]
#How much a Werewolf should be weakened by the silver effect
#Range: -1.0 ~ 0.0
silverStatsReduction = -0.3
#How much damage the bleeding effect should do per damaging tick
#Range: 0.0 ~ 1.7976931348623157E308
bleedingEffectDamage = 0.4
[util]
#in seconds
#Range: > 1
silverBoldEffectDuration = 6
#The duration of the silver effect when attacking with a silver item
#in ticks
#Range: > 1
silverItemEffectDuration = 30
#if skeletons should ignore werewolves
skeletonIgnoreWerewolves = true
[refinements]
#Increased doge chance for movement tactics skill
#Range: 0.0 ~ 1.0
greater_doge_chance = 0.1
#Increased wolf spawning for the howling action
#Range: 0 ~ 5
more_wolves = 1
#In Seconds
#Range: > 0
werewolf_form_duration_general_1 = 20
#In Seconds
#Range: > 0
werewolf_form_duration_general_2 = 40
#In Seconds
#Range: > 0
werewolf_form_duration_survival_1 = 20
#In Seconds
#Range: > 0
werewolf_form_duration_survival_2 = 30
#In Seconds
#Range: > 0
werewolf_form_duration_beast_1 = 20
#In Seconds
#Range: > 0
werewolf_form_duration_beast_2 = 30
#In Ticks
#Range: > 0
rage_fury_timer_extend = 60
#In Ticks
#Range: > 0
stun_bite_duration_extend = 20
[oils]
#the amount of hits the oil stays on the weapon
#Range: > 1
silverOil1Duration = 15
#the amount of hits the oil stays on the weapon
#Range: > 1
silverOil2Duration = 40