Interstellar2/Server/world/serverconfig/structurize-server.toml
2023-10-08 14:49:53 -04:00

47 lines
1.6 KiB
TOML

#All configuration items related to the core gameplay
[gameplay]
#Should the default schematics be ignored (from the jar)?
ignoreSchematicsFromJar = false
#Should player-made schematics be allowed?
allowPlayerSchematics = true
#Max world operations per tick (max blocks to place, remove, or replace).
#Range: 0 ~ 100000
maxOperationsPerTick = 1000
#Max amount of undos saved. A higher number requires more memory.
#Range: 0 ~ 100
maxCachedChanges = 10
#Max amount of schematics to be cached on the server.
#Range: 0 ~ 100000
maxCachedSchematics = 100
#Max amount of blocks checked by a possible worker.
#Range: 0 ~ 100000
maxBlocksChecked = 1000
#structurize.config.schematicblocklimit.comment
#Range: 1000 ~ 1000000
schematicBlockLimit = 100000
#Currently supports 'default', 'inwardcircle', 'hilbert', 'random' and 'inwardcircleheight1' to 'inwardcircleheight4'
iteratorType = "default"
#Configuration related to scan tool teleportation
[teleport]
#If creative-mode players can use the scan tool to teleport to/from their builds.
teleportAllowed = true
#When teleporting to a build, land on this side of it.
#Allowed Values: DOWN, UP, NORTH, SOUTH, WEST, EAST
teleportBuildDirection = "SOUTH"
#When teleporting to a build, land this far away from it.
#Range: 1 ~ 16
teleportBuildDistance = 3
#Allow teleporting a little distance away if the landing area is blocked; disable to teleport exactly to target.
teleportSafety = true
#structurize.config.update.comment
[update]
#structurize.config.mode.comment
#Allowed Values: DISABLED, DOMUM_ORNAMENTUM
mode = "DISABLED"
start = [-10, -10]
end = [10, 10]