Interstellar2/Client/config/pmmo-client.toml
imthegm ce7cd97325 0.1.0
Split pack into server and client modlists.
2023-10-07 20:25:23 -04:00

133 lines
5.2 KiB
TOML

#PMMO Client Configuration
[Client]
#Configuration settings for the guis
[Client.GUI]
#how far right from the top left corner the skill list should be
#Range: 0.0 ~ 1.0
"Skill List Xoffset" = 0.01
#how far down from the top left corner the skill list should be
#Range: 0.0 ~ 1.0
"Skill List Yoffset" = 5.0E-4
#Should the skill list be displayed
"Display Skill List" = true
#how far right from the bottom left corner the vein guage sholud be
#Range: 0.0 ~ 1.0
"Vein Gauge Xoffset" = 0.01
#how far up from the bottm left corner the vein guage should be
#Range: 0.0 ~ 1.0
"Vein Gauge Yoffset" = 0.95
#Should the vein charge data be displayed
"Display Vein Gauge" = true
#how far offset from center the gain list should be
#Range: 0.0 ~ 1.0
"Gain List Xoffset" = 0.45
#how far down from the top left corner the gain list should be
#Range: 0.0 ~ 1.0
"Gain List Yoffset" = 5.0E-4
#Should the Gain list be displayed
"Display Gain List" = true
#what color should the background be for the section header lines in the glossary
"Section Header Color" = 352630048
#What color should the background be for the salvage item lines in the glossary
"Salvage Item Color" = 366125849
#how much xp gain history should display
"Gain List Size" = 3
#How long, in ticks, items on the gain list should stay on screen before disappearing
"Gain List Linger Duration" = 100
#skills that should now show their gains in the gain list. this can be used to limit spammy skills
"Gain Blacklist" = []
#if true, removes the skills button from the inventory screen
"hide skill button" = false
#the horizontal location of the skill button in the inventory.
#Default = 126. For removing overlaps, 150 is a good setting
skill_button_x = 126
#the vertical location (from center) of the skill button in the inventory.
#Default = -22
skill_button_y = -22
#Generic Tooltip Settings
[Client.ToolTip_Settings]
#Should met reqs be hidden on the tooltip.
"Hide Met Req Tooltips" = true
#This section covers the various tooltip elements and whether they should be enabled
[Client.Tooltip_Visibility]
[Client.Tooltip_Visibility.Requirement_Tooltips]
"WEAR Req tooltip enabled" = true
"USE_ENCHANTMENT Req tooltip enabled" = true
"TOOL Req tooltip enabled" = true
"WEAPON Req tooltip enabled" = true
"USE Req tooltip enabled" = true
"PLACE Req tooltip enabled" = true
"BREAK Req tooltip enabled" = true
"KILL Req tooltip enabled" = true
"TRAVEL Req tooltip enabled" = true
"RIDE Req tooltip enabled" = true
"TAME Req tooltip enabled" = true
"BREED Req tooltip enabled" = true
"INTERACT Req tooltip enabled" = true
"ENTITY_INTERACT Req tooltip enabled" = true
[Client.Tooltip_Visibility.Xp_Gain_Tooltips]
"ANVIL_REPAIR XP Gain tooltip enabled" = true
"BLOCK_BREAK XP Gain tooltip enabled" = true
"BREAK_SPEED XP Gain tooltip enabled" = true
"BLOCK_PLACE XP Gain tooltip enabled" = true
"BREATH_CHANGE XP Gain tooltip enabled" = true
"BREED XP Gain tooltip enabled" = true
"BREW XP Gain tooltip enabled" = true
"CONSUME XP Gain tooltip enabled" = true
"CRAFT XP Gain tooltip enabled" = true
"CROUCH XP Gain tooltip enabled" = true
"RECEIVE_DAMAGE XP Gain tooltip enabled" = true
"DEAL_DAMAGE XP Gain tooltip enabled" = true
"DEATH XP Gain tooltip enabled" = true
"ENCHANT XP Gain tooltip enabled" = true
"EFFECT XP Gain tooltip enabled" = true
"FISH XP Gain tooltip enabled" = true
"SMELT XP Gain tooltip enabled" = true
"GROW XP Gain tooltip enabled" = true
"HEALTH_CHANGE XP Gain tooltip enabled" = true
"JUMP XP Gain tooltip enabled" = true
"SPRINT_JUMP XP Gain tooltip enabled" = true
"CROUCH_JUMP XP Gain tooltip enabled" = true
"HIT_BLOCK XP Gain tooltip enabled" = true
"ACTIVATE_BLOCK XP Gain tooltip enabled" = true
"ACTIVATE_ITEM XP Gain tooltip enabled" = true
"ENTITY XP Gain tooltip enabled" = true
"RIDING XP Gain tooltip enabled" = true
"SHIELD_BLOCK XP Gain tooltip enabled" = true
"SKILL_UP XP Gain tooltip enabled" = true
"SPRINTING XP Gain tooltip enabled" = true
"SUBMERGED XP Gain tooltip enabled" = true
"SWIMMING XP Gain tooltip enabled" = true
"DIVING XP Gain tooltip enabled" = true
"SURFACING XP Gain tooltip enabled" = true
"SWIM_SPRINTING XP Gain tooltip enabled" = true
"TAMING XP Gain tooltip enabled" = true
[Client.Tooltip_Visibility.Bonus_Tooltips]
"BIOME Bonus tooltip enabled" = true
"HELD Bonus tooltip enabled" = true
"WORN Bonus tooltip enabled" = true
"DIMENSION Bonus tooltip enabled" = true
#Client Settings Related to the Vein Mining Ability
[Client.Vein_Miner]
#The max blocks a vein activation should consume regardless of charge
#Range: > 0
Vein_Limit = 64
#Toggles for helpful features related to mechanics
[Client.Tutorial]
#Should blocks affected by Reuse Penalty show a red outline?
"Enable Reuse Penalty Highlights" = true
#Should the owner of a block show when hovering?
"Enable Owner Highlights" = true
#Should hovering over a salvage block show helpful tips?
"Enable Salvage Tips" = true